Pinned to National Careers Week. Year 9s revisit their Aim & Learn profile from Year 8 (or play if first-time). They use the results to filter Chapter's career suggestions, pick three careers to research deeply, and complete their first 'Day in the Life' game round.
Learning outcomes
- I can compare my Year 8 and Year 9 Aim & Learn profiles
- I can deeply research three careers that fit my profile
- I can describe the lived experience of one career through a Day-in-the-Life game
Success criteria
- Three deep-research career profiles in Chapter
- One Day-in-the-Life game completed at Trainee level
1
Profile compare
reflection · 10 min
Side-by-side: Y8 vs Y9 Aim & Learn profiles. What's shifted? What hasn't?
2
Deep research, three careers
individual task · 30 min
Each student picks 3 Chapter-suggested careers and fills a research card: salary, qualifications, day-to-day, why it fits.
Builds: Planning
3
Day in the Life
individual task · 20 min
Pick one of your three to play in Day-in-the-Life game. Trainee level. Debrief decisions in pairs.
📓 Chapter timeline: Save your Day-in-the-Life decisions and score to your Chapter timeline.
🎮
Chapter Student Game
+80 XP
Action: Complete a Day-in-the-Life game and add the career to your goals
Add three deep-researched careers to your Chapter goals. Note which one your Day-in-the-Life game suggested fits you.
Skills: Problem Solving, Adapting
Plenary discussion
Pair-share for 2 minutes: one thing you'll take from this lesson into next week.
Homework / follow-up
If devices are tight, pair students. The Day-in-the-Life game produces decisions data students can debrief.